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Games as models of social phenomena

Author: Hamburger, Henry Publisher: Freeman, 1979.Language: EnglishDescription: 264 p. ; 24 cm.ISBN: 0716710102Type of document: BookBibliography/Index: Includes bibliographical references and index
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Item type Current location Collection Call number Status Date due Barcode Item holds
Book Europe Campus
Main Collection
Print H61.25 .H36 1979
(Browse shelf)
001159445
Available 001159445
Total holds: 0

Includes bibliographical references and index

Digitized

Games as Models of Social Phenomena Contents Preface 1 Orientation 1.1 What Is a Game and Is Life One? 1.2 Games This Book Is Not About 1.3 The Interdisciplinary Nature of Game Theory ix 1 1 5 8 2 The Language of Games 2.1 Verbal and Matrix Descriptions 2.2 Tree Descriptions 2.3 The Variable-Sum Games of Life 2.4 Translating Trees into Matrices 11 12 14 19 26 vi Contents 3 Solutions: Two-Person, Zero-Sum Games 3.1 The Concept of Solution 3.2 Preferences 3.2.1 The Ordinal Scale 3.2.2 The Interval Scale 3.3 Principles of Maximizing 3.4 Probabilistic Strategies and a Solution 3.5 Solutions to Bigger Games 3.5.1 Winning Strategy Translated from Tree to Matrix 3.5.2 Removing Dominated Strategies 3.5.3 The Maximin Theorem 3.5.4 Many x Two Games 33 34 36 36 38 42 47 57 57 58 60 61 4 Mixed-Motive Games for Two 4.1 Complying, Violating, and Enforcing 4.1.1 Speed Limit 4.1.2 The Fourth Amendment and Mixed Strategy 4.2 Five Symmetric Games 4.2.1 SALT and Prisoner's Dilemma 4.2.2 Preference Order, Symmetry, and Separability 4.2.3 Chicken 4.2.4 Spite and Hero 4.3 Threat Games 4.3.1 Oil-Field Games 4.3.2 Balance of Terror 69 70 71 74 76 76 79 83 87 89 92 96 5 Circumstances of Play 5.1 Shades of Gray 5.1.1 Timing 5.1.2 Gradatión 5.2 Repeated Play 5.2.1 When the Repetition Stops 5.2.2 Supergame Strategy 5.3 Information, Communication, and Bargaining Stratagems 101 102 102 105 107 107 109 115 Contents vii 6 Approaches to Resolution of Two-Person Conflict 6.1 Negotiated Solutions and Fairness 6.1.1 Payoff Graphs for Two-Person Games 6.1.2 Bargaining Principles and the Solution 6.1.3 Comparison of Status Quo Points 6.2 Solution by Government 6.2.1 Laissez-Faire 6.2.2 The Right to Breathe 125 126 127 130 137 141 142 144 7 Economic and Social Dilemmas 7.1 Graphs of Symmetric Dilemma Games 7.1.1 Parallel Straight-Line Graphs 7.1.2 Curves, Xs, and Other Graph Shapes 7.2 Real-World Dilemmas 7.2.1 Two-Tiered Dilemmas 7.2.2 Women, Men, and Couples 7.2.3 Subgroup Dilemmas 7.3 Promoting Cooperation 7.3.1 Information 7.3.2 Structure 155 156 157 162 169 170 172 176 177 181 185 8 Political Games 8.1 Coalitions 8.1.1 The New Baseball Game 8.1.2 The Characteristic Function 8.1.3 Solutions and Stability 8.1.4 Political Coalitions 8.2 Voting 8.2.1 A Paradox for Two-Dimensional Politics 8.2.2 Procedures, Principles, and the Powell Amendment 197 198 199 201 208 213 216 217 222 9 Experiments with Games 9.1 Why the Laboratory? 9.2 Lock-in and Tit-for-Tat 9.3 Who You Are 9.4 What You Know 9.5 Group Size and Cooperation 9.6 Experiments on Coalition-Formation 229 230 232 236 238 242 243 viii Contents 10 Cautions and Prospects 10.1 Points of View 10.2 Cautions 10.3 Prospects 247 247 249 252 Bibliography Index 255 259

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